'Research'에 해당되는 글 11건
- 2010.06.29 KT olleh square 방문기
- 2010.01.12 16 Top Augmented Reality Business Models
- 2008.09.30 TToma
- 2008.09.25 Light-Paint Piano Player
- 2008.09.17 http://www.unstudio.com/
- 2008.08.13 aurora concept video
- 2008.07.25 BMW MUSEUM KINETIC SCULPTURE
- 2008.06.16 슬기와 민
- 2008.06.12 미디어 아티스트 리스트
- 2008.05.29 ux관련 서적
Research/etc.2010. 6. 29. 14:57
Research/etc.2010. 1. 12. 17:45
http://www.personalizemedia.com/16-top-augmented-reality-business-models/
모바일의 세계가 확장됨에 따라...
AR에 대한 기대 또한 커지게 되었다.
접근 용이성만 좋아진다면...참 좋은 컨텐츠들이 많아질텐데....
모바일의 세계가 확장됨에 따라...
AR에 대한 기대 또한 커지게 되었다.
접근 용이성만 좋아진다면...참 좋은 컨텐츠들이 많아질텐데....
Research/People2008. 9. 30. 12:23
Research/Visual & performence2008. 9. 25. 11:39
Research/Architecture & environment2008. 9. 17. 14:17
Research/etc.2008. 8. 13. 12:25
Research/etc.2008. 7. 25. 10:13
Research/People2008. 6. 16. 00:03
예일대 대학원 재학시절 만났다는 두사람.
최성민씨의 졸업작품을 함꼐 하면서 슬기와 민이라는 프로젝트 그룹이 탄생되었다고 한다.
지난 2007년에 최성민씨가 사디에 세미나를 오게 되었는데 그 때 처음 실물을 보고 작품설명을
직접 듣게 되었다.
철학이 있는 디자인 하지만 무겁기만 하지 않은 디자인 때로는 위트와 스마트함을 느낄 수 있었던
디자인을 보았던 것으로 기억한다.
최슬기 블로그 http://sulkiedam.egloos.com/
최성민 블로그 http://minister.egloos.com/
공식 사이트 http://www.sulki-min.com/
Research/People2008. 6. 12. 03:09
1. Jim Campbell
http://www.fondation-langlois.org/e/projets/333-5-2000/artiste.html
2. Toshio Iwai
www.iamas.ac.jp/~iwai/iwai_main.html
3. Scott Snibbe - Boundary Function
http://www.snibbe.com/scott/bf/index.htm
4. Golan Levin - Dialtones -Telesymphony
www.flong.com/telesymphony/
5. Garry Hill - Tall Ships
http://www.pixcentrix.co.uk/pomo/video/hill.htm
6. Luc Courchesne
http://www.din.umontreal.ca/courchesne/
7. Vinyl Video
http://www.vinylvideo.com/
8. Danny Rozin - Wooden Mirror http://www.siggraph.org/artdesign/gallery/S00/interactive/thumbnail16.html
9. Ken Goldberg - The Telegarden
http://www.ieor.berkeley.edu/~goldberg/
10. Perry Hoberman - Bar Code Hotel
http://www.hoberman.com/perry/
11. Tatsuo Miyajima - Floating Time
http://www.e-flux.com/site2002/index.phtml?client=welcome/ent/
12. Tod Machover - Brain Opera
http://www.din.umontreal.ca/courchesne/
13. Natalie Jerijemko :
http://cat.nyu.edu/natalie/projectdatabase/
14. Christa Sommerer & Laurent Mignonneau A-volve: http://www.mic.atr.co.jp/~christa/
15. The responsive window
http://www.media.mit.edu/resenv/Tapper/ResWindow.html
16.peter cho
http://www.typotopo.com/projects.php?id=moneyplus
http://www.fondation-langlois.org/e/projets/333-5-2000/artiste.html
2. Toshio Iwai
www.iamas.ac.jp/~iwai/iwai_main.html
3. Scott Snibbe - Boundary Function
http://www.snibbe.com/scott/bf/index.htm
4. Golan Levin - Dialtones -Telesymphony
www.flong.com/telesymphony/
5. Garry Hill - Tall Ships
http://www.pixcentrix.co.uk/pomo/video/hill.htm
6. Luc Courchesne
http://www.din.umontreal.ca/courchesne/
7. Vinyl Video
http://www.vinylvideo.com/
8. Danny Rozin - Wooden Mirror http://www.siggraph.org/artdesign/gallery/S00/interactive/thumbnail16.html
9. Ken Goldberg - The Telegarden
http://www.ieor.berkeley.edu/~goldberg/
10. Perry Hoberman - Bar Code Hotel
http://www.hoberman.com/perry/
11. Tatsuo Miyajima - Floating Time
http://www.e-flux.com/site2002/index.phtml?client=welcome/ent/
12. Tod Machover - Brain Opera
http://www.din.umontreal.ca/courchesne/
13. Natalie Jerijemko :
http://cat.nyu.edu/natalie/projectdatabase/
14. Christa Sommerer & Laurent Mignonneau A-volve: http://www.mic.atr.co.jp/~christa/
15. The responsive window
http://www.media.mit.edu/resenv/Tapper/ResWindow.html
16.peter cho
http://www.typotopo.com/projects.php?id=moneyplus
Research/Book2008. 5. 29. 06:21
- Observing the User Experience
- Understanding Your Users
- Usability Engineering
- The Psychology of Human-Computer Interaction
- Designing from both sides of the screen
- User and Task Analysis for Interface Design
- Software for Use
- Designing Web Usability
- Paper Prototyping
- User-Centered Design
- Rapid Contextual Design
- Information Dashboard Design
- 사용성 테스트 가이드북
- The Elements of User Experience
- Designing Interfaces
- Designing Visual Interfaces
- Don't Make Me Think
- Interaction Design for Complex Problem Solving
- Thoughtful Interaction Design
- Effective Prototyping for Software Makers
- Prioritizing Web Usability
- The User is Always Right
- Designing for Interaction
- Designing the Obvious
- The Design of Sites
- Contextual Design
- Persona Lifecycle
- Analog In, Digital Out
- Designing Interactions
- Communicating Design
- Sketching User Experiences
- Universal Principles of Design
- Emotional Design
- The Psychology of Everyday Things
- 정신병원에서 뛰쳐나온 디자인
- Humane Interface